zm8x87 11 Report post Posted August 5, 2013 This will be the place where I upload the files that VIP will include. I'm a bit foggy on flags, though.As Of Now (I'm Lazy) - Functions: - Custom Name Colours +Tags. No text colours because they're ANNOYING. REQUIRES Simple-ChatProcessor.smx Owner Flag- "o" Admin Flag- "a" VIP Flag- "v"All this is in the custom-chatcolors.cfg. I did what I THOUGHT should be right, don't ask me. If it's not, there's always overrides. http://www.megafileupload.com/en/file/438874/simple-chatprocessor-smx.html (No Config for this)http://www.megafileupload.com/en/file/438878/custom-chatcolors-cfg.html (ChatColors Config)http://www.megafileupload.com/en/file/438881/custom-chatcolors-smx.html (ChatColors SMX)________________________________________________________ BE THE ROBOT - Requires modifying admin_overrides.cfg.- Setting "betherobot" (def.all) will allow the group specified to toggle it on themselves.- Setting "betherobot_admin" (def.kick) will allow the selected group to toggle it on other players. CVARSTune the plugin to your liking with tf/cfg/server.cfg.sm_betherobot_footsteps (1/0, def. 1) Play footsteps from robots?sm_betherobot_default (1/0, def. 0) Should everyone who joins get a robot model by default?sm_betherobot_classes (def. 0) What classes shouldn't be able to be robot? Add up the numbers to get the restrictions you want. 1=Scout, 2=Soldier, 4=Pyro, 8=Demo, 16=Heavy, 32=Engineer, 64=Medic, 128=Sniper, 256=Spy. Default is 0 (no restrictions)sm_betherobot_sounds (1/0, def. 1) Should robots' voices become robotic?sm_betherobot_taunts (1/0, def. 1) Should robots be able to taunt?sm_betherobot_fileexists (1/0, def. 1) Should the plugin check if the robot-voice sound file actually exists? Disable this if you're having trouble with sounds. It might fix it.sm_betherobot_cooldown (def. 2.0) Players must wait this long, in seconds, between toggling robot on themselves. Set to 0.0 for no cooldown.sm_betherobot_wearables (1/0, def. 1) Show wearables on robots? Many wearables don't merge with the robot model properly, and thus create long lines going to the map's origin.sm_betherobot_wearables_kill (1/0, def. 0) If this is 1, and _wearables is 0, wearables will be outright removed from players when they become robots. This makes it so they'll also have no wearables when they un-robot, but on the other hand, BLU zombie players appear RED if this isn't on. http://www.megafileupload.com/en/file/438884/betherobot-smx.html (Be the Robot! SMX)________________________________UNUSUAL WEAPON EFFECTSDon't ask me how the fuck this works.http://forums.alliedmods.net/showthread.php?t=205599________________________________HEAD RESIZINGGet Killer to add flags and tags for VIPNO BODY RESIZING!!!!_________________________________ -All For Now- 1 zm8x87 reacted to this Share this post Link to post Share on other sites
Creapy Pedo Spartan xD 8 Report post Posted August 6, 2013 Share this post Link to post Share on other sites
Creapy Pedo Spartan xD 8 Report post Posted August 6, 2013 I highly suggest VIP ppl get super jump. I know u hate that tho Share this post Link to post Share on other sites