Matty 115 Report post Posted January 13, 2016 Hey Killer some of the people on hale are wondering if mini crits are ever gonna come back due to the update?? And also punk force me to tell you to fix pro ks medi gun eg krits/uber/quickfix thank 2 bapple and Goosie reacted to this Share this post Link to post Share on other sites
Starblaster64 30 Report post Posted January 13, 2016 What did I just read. Anyway, minicrits on airborne targets is broken currently due to the fact that Valve decided to completely obliterate the weapon attribute that VSH uses for that. It literally does nothing, not even a description on the weapon it is applied to remains. There's already a fix developed for it by Chdata, but he hasn't released it yet. I would imagine he'll update VSH with that fix along with all the other fixes for the Tough Break update at the same time. As for the Medigun vanity features not working, that's simple a side-effect of how VSH handles Mediguns. In order to ensure none of the attributes of whatever Medigun is being replaced stay behind, we just completely override the weapon with the new attributes. I've already suggested an alternate method that would preserve vanity features, however I don't know if it will be implemented, or when. 2 BEESLEY and bapple reacted to this Share this post Link to post Share on other sites
Matty 115 Report post Posted January 16, 2016 On 1/13/2016 at 2:05 AM, Starblaster64 said: What did I just read. Anyway, minicrits on airborne targets is broken currently due to the fact that Valve decided to completely obliterate the weapon attribute that VSH uses for that. It literally does nothing, not even a description on the weapon it is applied to remains. There's already a fix developed for it by Chdata, but he hasn't released it yet. I would imagine he'll update VSH with that fix along with all the other fixes for the Tough Break update at the same time. As for the Medigun vanity features not working, that's simple a side-effect of how VSH handles Mediguns. In order to ensure none of the attributes of whatever Medigun is being replaced stay behind, we just completely override the weapon with the new attributes. I've already suggested an alternate method that would preserve vanity features, however I don't know if it will be implemented, or when. I told them about the update probs effecting it and never got informed on it getting fixed. But ty for that 1 bapple reacted to this Share this post Link to post Share on other sites
Nightmare :D 1 Report post Posted January 16, 2016 On 13 January 2016 at 1:35 AM, Starblaster64 said: What did I just read Matty Language. 1 3 bapple, MR CRUNCH!, BEESLEY and 1 other reacted to this Share this post Link to post Share on other sites
Nightmare :D 1 Report post Posted January 16, 2016 11 hours ago, Nightmare said: Matty Language. God, people can't take jokes. 1 BEESLEY reacted to this Share this post Link to post Share on other sites
Matty 115 Report post Posted January 17, 2016 It pisses me off when people talk about how bad my english is but right now idc so this post is ded 2 BEESLEY and 1111111111 reacted to this Share this post Link to post Share on other sites
BEESLEY 190 Report post Posted January 19, 2016 Nah its not anymore ( ͡° ͜ʖ ͡°) Share this post Link to post Share on other sites
Matty 115 Report post Posted January 19, 2016 ur gay bees, get hit by car again xd <3 1 1111111111 reacted to this Share this post Link to post Share on other sites